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  1. Space Station 14 Username: router Banning Admin's SS14 Username: Gtheglorious Are you banned from the Server or a Job/Department: Server appeal ban, and two separate role bans (Engineering, Tech. Assistant). The reason you were banned: Purposely giving a raider/selfantagger all access to get an admin reaction. / [SEE INGAME REMARKS/BANLIST FOR ROLEBAN INFO AND EDIT THIS FIELD] Ban issue (TLDR): I did what I was banned for, but the ban is unreasonably harsh Everything that lead to your ban, give a detailed explanation. Relevant info only and don't leave anything important out: This starts with a round as a changeling atmos on an Origin round a while ago. My objectives were to absorb several genomes, escape as a clown and acquire a captain item (i forget which). The round went on as normal, but I didn't use any changeling traits as much, so I decided to buy sleep regeneration and make some maxcaps. The exact reason for me to make maxcaps was to: Disable security by blowing up the armory, so their response would be somewhat thwarted, Kill the captain directly, so I could take their item and genes. A maxcap would also clear the area as the chance of a person running with internals, so it would also guarantee stealth (not that they'd NOT suspect the known competent atmosian) So now, I had a good game plan, and a few maxcaps to do it. As soon as I blew the bridge, I was ahelped - as lings didn't have the antag knife icon (🗡) and let go with a note. Now, this note was reasonable. It wasn't a warn (so I thought then at least), so I shrugged it off. And, I finished this round (even if adminforced to end) with a 3/3. So why on earth am I bringing this round up? It's because a few days or weeks after, G noticed me do the same thing as a traitor, and also against nukies. I don't remember the specifics of those traitor/nukie rounds anymore, but it eventually boiled down to: Gtheglorious: You know you're not allowed to use maxcaps at all, right? [paraphrased] router: huh? A few colorful exchanges later, bringing up my earlier maxcap incidents, I was banned from Engineering entirely. No time limit, banned appeal only. This really ground my gears, because as far as I'm concerned, this isn't in the rules. This is an administrative issue. After I went in as a TA (or was it cargo tech?) to teach a new SS13 player how to engineer (see below), I was banned off of TA as well in a shadow roleban. I didn't even touch the actual machines, I was spitting information at a robust 140wpm to a player who only knew how SS13 worked. Now, my background is almost entirely engineering if you consider Goob, and this actually caused an issue for the next week or two - there were no Engie players. So every round we would have an exchange of "hey anybody know how to set up the AME? go do it" - "i literally can't if i wanted to due to centcomm pulling my license". I tried my best to pool what engineering knowledge I could over Radio, until all power went down and I had to manually set up the power so I could play the fucking game. Notably, I was also warned for this; despite also mentoring that SS13 player from earlier in one instance. One of those engiless rounds was my final traitor round, which I got the appeal-only game ban for. This time, I had relatively "boring" objectives. Escape alive, and get a captain ID, also on Origin. Since I was an assistant/passenger now, I didn't really have any obligations and got the captain card in a blistering five to ten minutes. And now I had nothing to do for the rest of an hour of the potential round. Until, I noticed two very raider-looking (Russian-derived) names join the station. I notify the admins, and start growing increasingly bored. This is where I decide to make a debatably controversial move. Now, I notified the admins 10-20 minutes ago by this point. If those were truly GOIDAposting ZV-marked raiders, they would probably have surely been banned off earlier. That, and antags are supposed in principle to enrich games... so I gave one of the supposed raiders all access. terezi noticed this, which while I'm sure was an eyebrow raise, hadn't actually caused any action, but at that time another thing happened. I was also, publicly called out on radio for having Bridge access. Finally, some action I can handle. G messaged me questioning about giving the raider all-access, to which I pointed out that I was an antagonist with nothing to do, and because quote, "they weren't doing shit" to stop them. terezi later informed me that they were still probing them, which is like... what the fuck? These people probably are first time joiners, too, which should have been visible on the admin header scre-</rant> Not long after, I noticed some security officers. As I didn't have any contraband on hand, I politely complied with their search, before being banned by G. I was also cluwnified after the fact; and it's unknown whether Security got their high risk items back. Why you should be unbanned: I do not believe I broke a single rule in any of these rounds, even though the actions did indeed happen. In the maxcaps' case, I was rolebanned against the displayed public rules, and instead going off an informal policy that was never finalized into the rules to this day. There isn't a rule prohibiting maxcaps from being made or used, as it has almost everything to do with escalation in the rule set. I don't believe mentoring counts as roleban evasion either. And for the raider, my point regarding the role of an antagonist in a SS14 game should be sufficient. To add on top of this, none of this shit even employed metacomms outside of the relevant ahelp. This appeal is also partly a complaint against Gtheglorious for being unprofessional in terms of execution of the admin policy. As they're no longer an admin, I believe merging the would-be-complaint-post here is the best course of action.
  2. Space Station 14 Username: router Banning Admin's SS14 Username: CBozo Are you banned from the Server or a Job/Department: Server ban The reason you were banned: "Over escalation. Killed someone for having a bloodred headset." Everything that lead to your ban, give a detailed explanation. Relevant info only and don't leave anything important out: Round #4334, Packed, begins with me as an Atmos Tech and a tritium fire. The tritium fire was set off by some random person who was not investigated further, and there's nothing else to say about this interaction, but I'm documenting it anyway due to the ahelp during the round - and the fact I responded to the tritium threat. Later during the round, nuclear operatives appear on station by C4ing Security through Armory. This is important to note later. During the attack, many of the security members - if not all of them, died to spacing and/or bullets from the nukies' side, and since I heard that nukies came in through Sec, I take up a Kammerer and down one of the nuclear operatives, giving me a bulldog to kill the other two nukies. All nukies, except the sole reinforcement monkey, had a death acidifier, and there were no other miscellaneous piles of gibs lying around to signal either another nukie or a gibbed member of Command. (I believe that) after killing the second (possibly third and last) Op I took a syndicate headset from the monkey, and concluded that even with the assorted inventory in Maintenance next to the captain's body there shouldn't be any more syndicate members or gear after killing the last nukie. After receiving the "all nukies are dead, we're sending evac" message, I heard a very unusual voice speak up. [Syndicate] Natalya Streltsova rurs, "Shit." [Syndicate] Natalya Streltsova barks, "What now." I can't fucking believe I have to spell it out completely, but - this told me three things immediately as the messages were sent. There is another syndicate member I haven't accounted for. (based on the fact that a fifth syndicate headset existed) This syndicate member is likely not a nuclear operative, as there haven't been any additional piles of gibs or Syndicate gear lying around near the Bridge/Security area. The Natalya Streltsova (Wawa_pull) person was in fact confused or surprised after hearing that all nukies have died. Judging by this, let's take the theoretically possible logical situations. Natalya is a traitor, and has bought a Syndicate encryption key early to cooperate with other traitors. As you can guess, this was the conclusion I ended up on. Natalya stole from a nuclear operative or another Syndicate player, and is genuinely surprised that the nukies are all dead. I guessed this as unlikely due to the prompt speed at which this was said; as well as the lack of any EVA-readiness (oxygen tanks, etc) on their person, which would be required in the first place to enter the spaced nukie zone. This is a voice mask. Also unlikely, since on Packed the oppoturnities to use it without being detected are slim to none, and traitors don't typically spend all of their TC instantly. On my side, there were little suspicions before that Natalya was even involved, but the typing speed suggested to me that there is also either a sixth Syndie or a pAI (which WAS sighted on a nukie) that got acidified with the nukies. This is only a reasonable assumption if we assume Natalya was a traitor and bought the headset with her own money, as there would be no other reason for Natalya to speak up on Syndie Comms. Assuming she's a normal crewmember/thief though, we get the following problems: Crew only talk on Syndie Comms if there's people they know are aligned with them. This rules out her being a crewmember, since nobody on radio reported that they had the syndicate encryption keys in any channel, except for local speech due to how chat propagates. Thieves would need to be extra sneaky to pull theft like that off, much less without doing damage. As a med doctor with no EVA gear, this is also disproven. I would have to go really far to prove that they aren't a traitor, to the convolution point where it has to take a George Melons level of skill and infamy to get to that point. Again, I killed all the nukies and I knew I had all the headsets accounted for, and since I didn't get any feedback on how Natalya could be crew, let's presume she's a traitor. Even though traitors don't typically pose a threat to the station, in this circumstance it's unlikely that Natalya and the nuclear operatives wouldn't have communicated, i.e. with codes of the nuke; any potential assistance such as making chloral hydrate, ClF3 et al.; considering the fact Natalya reacted so drastically to the nukies dying over Syndicate radio, as opposed to local chat next to any other possible traitors. As such, it would be safe for me to assume that Natalya has lethal intent since she is a syndicate agent cooperating with nuclear operatives over Syndicate equipment (her encryption key). In the banning admin's eyes, this seems like overescalation since the counter point is that Natalya could have easily stolen that headset from a nukie (disproven above; and "I'm not security", despite all of it being dead), and it would instead be more logical to disarm and detain them. I disagree, since by the time Evac arrives the majority of people are armed to the teeth. Why you should be unbanned: My line of escalation was as logical as it could get from the perspective of an experienced player with sight making up the majority of the intel. Rule 11, where escalation is defined, doesn't have this as a clean map - and instead states that I would be in violation if the assumptions above were poor, which I believe they're not, as I had just explained my thought process. As such, I don't believe this ban was delivered fairly. Furthermore, this ban would set the precedent that while gamesense can be used against the nuclear operatives to deduce their strategy, any traitors cooperating with the operatives are somehow magically immune because it would be just as easy to procure another encryption key (spoiler, no, due to traitors being the only other possible antagonist to buy and dispose of them discreetly). AHelp times are in UTC+3 (EEST, Vilnius)
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