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Posted

The game lacks content but this can be remediarlo by cool random admin events.

For example a horde of cluwnes appearing for kidnaping crew to their ship and then converting crew into cluwnes inside their ship until they take over the entire station and end the round with deathsquad appearing and removing the etnire cluwne population.

 

Or a chef getting their kitchen destroyed and lossing his purpose for then making a pact with the demons of getting his kitchen back in exchange of an unknown fall back, and the fallback is becoming a monster that has claws instead of arms and always wears a organic Eva suit,and then security plays a horror game with the maintenance shafts suddenly expanding in size and the monster wandering the dark waiting for appearing.

 

Or just an inmate transport thing arriving trough arrivals for sending them to perma, but the inmates are secretos syndicate agents disguised has inmates and the centcomm announcement was done by the syndicates hacking the cc comms terminal and after 30 mins suddenly a centcomm announcement announces that they were hacked by the syndicates and that any interaction they did wasnt real and is probably a syndicate operation, and the inmates had stroage implants inside them with a portal genetator that generates a portal to a syndicate vault full gear and they flee out of perma and try to trow all the heads into the vault for then interrogation.

 

Basically make an admin role focused more in events and having rule enforcement has a secondary thing, since i got really good ideas

Doing this next week

Posted
1 hour ago, Agustron24 said:

Basically make an admin role focused more in events and having rule enforcement has a secondary thing,

Wait that is event coordinators :)

Doing this next week

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